X-plane ac3d
![x-plane ac3d x-plane ac3d](http://www.xsquawkbox.net/tools/objedit.jpg)
ac export filter shipped with Blender does the export.
#X plane ac3d install
Install X-Plane tools in $HOME/convert/xptools Hack the toolsįor the first step - importing objects into blender - we use Jonathan Harris' XPlane2Blender import filter. dds textures)Ĭopy the autoimport.py helper to Blender's scripts folder: Optionally (if the scenery to convert contains. perl helpers from FlightGear's source code:.XPlane2blender from Jonathan Harris' page, tested with ver.Copy the objects and their textures to the respective tile folders.īesides a Unix environment, you'll need the following tools:.dsf file(s) and write them to FlightGear's. Extract position of objects (longitude, latitude, altitude, and heading) from.The conversion consists of three steps, all conveniently handled by scripts: Know where FlightGear, its scenery, and its source code are installed.Are able to use the command line to enter basic commands.Basically, it mostly means that it is for your own private use only. Therefore, it cannot be included with the official scenery, unless the author granted you permission to release his work under GNU GPL. Most X-Plane/MSFS scenery does not comply with this license. Note Objects that are uploaded to the FlightGear Scenery Database (and thus official FG scenery) must be released under the GNU GPL license. NoteModelConverterX also seems well suited for this task, having even more features and is probably easier to set up.
![x-plane ac3d x-plane ac3d](https://forums.x-plane.org/screenshots/monthly_06_2015/thumb-93185e729e152cb81eece824ecc71628-image_02.png)
These scripts were developed on Linux and should work fine on any Unix system including Mac (note to Windows users). To convert Microsoft® Flight Simulator scenery objects, first convert them to X-Plane format using FS2XPlane, then follow the method described below.
#X plane ac3d how to
This tutorial explains how to convert X-Plane scenery objects to the AC3D format (.ac) used by FlightGear (mostly) automatically using the xplane2fg collection of scripts. There may be additional information on the talk page. Please help improve this article by updating it. Popular Alternatives This article or section contains out-of-date information